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Powerpuff Girls 1: Bad Mojo Jojo

Powerpuff Girls 1: Bad Mojo Jojo
From: SPIG
Category: Video Games

Buy Used: $1.26



New (14) Used (27) from $1.26

Rating: 3.5 out of 5 stars 15 reviews
Sales Rank: 16809

Platform: Game Boy Color
Genre: Action Games
ESRB: Everyone
Media: Game Cartridge
Age: 6 - 13 years
Operating System: Game Boy Color
Shipping Weight (lbs): 0.3
Dimensions (in): 7 x 5 x 0.5

MPN: Unknown
UPC: 682384310052
EAN: 0682384310052
ASIN: B00004UFRA

Availability: Usually ships in 1-2 business days

Editorial Reviews:

Product Description
The slogan on the box says, "Powerpuff Girls are saving the world before bedtime." Bad Mojo Jojo's repetitive gameplay, however, will put some gamers to sleep well before that time.

Based on the Cartoon Network series, this title spotlights Blossom, the pink-clad leader of the Powerpuff Girls. The dilemma facing the girls at the start of the game is that Mojo Jojo has kidnapped the girls' mentor, Professor Utonium. Blossom must battle Bratty Little Princess, Roach Coach, and eventually Mojo Jojo himself (hence the game's name) to save the brave professor.

The idea behind the game is to run or fly around the professor's home and lab, collecting all the goodies that the various robbers dropped in their hasty ransacking of the place. The items consist of treasure, special graphic cards of Blossom & Co., and health power-ups.

Some simple puzzle solving is required to finish this game, but that really takes second fiddle to honing one's exploration skills and reaction timing. Even without reading the manual--and who does nowadays?--most will quickly figure out where they're going and what they've got to do.

If this series has a singular hook, it is that all three of the girls' games can be linked though the GBC's vastly underutilized infrared port. Whatever is collected in one cartridge can be sent over to another. In this way, players who work together can more quickly gather all the cool collectibles in the game and get further ahead in less time. It's too bad the makers didn't spend a little more time putting a game together that was stylish to look at and engaging to play. --Todd Mowatt

Pros:

  • Some cool tech and marketing features
Cons:
  • Repetitive gameplay
  • Small, simple character design poorly conv

    Amazon.com Review
    The slogan on the box says, "Powerpuff Girls are saving the world before bedtime." Bad Mojo Jojo's repetitive gameplay, however, will put some gamers to sleep well before that time.

    Based on the Cartoon Network series, this title spotlights Blossom, the pink-clad leader of the Powerpuff Girls. The dilemma facing the girls at the start of the game is that Mojo Jojo has kidnapped the girls' mentor, Professor Utonium. Blossom must battle Bratty Little Princess, Roach Coach, and eventually Mojo Jojo himself (hence the game's name) to save the brave professor.

    The idea behind the game is to run or fly around the professor's home and lab, collecting all the goodies that the various robbers dropped in their hasty ransacking of the place. The items consist of treasure, special graphic cards of Blossom & Co., and health power-ups.

    Some simple puzzle solving is required to finish this game, but that really takes second fiddle to honing one's exploration skills and reaction timing. Even without reading the manual--and who does nowadays?--most will quickly figure out where they're going and what they've got to do.

    If this series has a singular hook, it is that all three of the girls' games can be linked though the GBC's vastly underutilized infrared port. Whatever is collected in one cartridge can be sent over to another. In this way, players who work together can more quickly gather all the cool collectibles in the game and get further ahead in less time. It's too bad the makers didn't spend a little more time putting a game together that was stylish to look at and engaging to play. --Todd Mowatt

    Pros:

    • Some cool tech and marketing features
    Cons:
    • Repetitive gameplay
    • Small, simple character design poorly conveys the cartoon's unique aesthetic


    Amazon.com Product Description
    The Powerpuff Girls 1: Bad Mojo Jojo features clever Blossom as she evades and traps enemies, while the other two girls are in reserve for super attacks. The side-scrolling game has multiscreen maps with hidden areas. Our hero dodges obstacles, collects power-ups, destroys enemies, rescues friends, and ultimately fights the featured villains to save Townsville. The villainous Mojo Jojo, Bratty Little Princess, and Roach Coach all reflect brains over brawn, which requires Blossom to utilize strategies other than a full frontal attack. Players can collect and trade electronic game cards between two copies of the game via the separately sold Game Boy Link Cable, as well as engage in two-player head-to-head action. Secret passwords unlock new game features, including trading cards and hidden powers.


Customer Reviews:   Read 10 more reviews...

5 out of 5 stars Buttercup is my hero!!!   July 20, 2002
0 out of 6 found this review helpful

I like buttercup because everyday she has to beat up the scum into a living pulp! And i like the show when she doesn't take a bath because i don't like taking baths either! Buttercup and me are so alike that she must like eating fish eyeballs like me! Those taste like chalk but they are so good for you!! Hear that buttercup!!!...Oh wait! I forgot! This is the 1st awesomest game of the powerpuff girls and all three are really good!!! Buttercup should be the president of the whole world...


1 out of 5 stars Bad Mojo Jojo, Indeed   November 25, 2001
Miranda Prince (USA)
4 out of 5 found this review helpful

I got this game for Christmas 2000 and was quickly disappointed. I don't demand great graphics from a GBC game, but this one's graphics aren't even marginally good. What's the point of playing a Powerpuff Girls game when the characters are barely even recognizable?

Gameplay stinks, too. The characters' attacks are monotonous, and the game consists entirely of exploring flat, side-scrolling locations and beating up bad guys. You're also supposed to pick up items along the way, but those are mostly pointless.

I'm a diehard Powerpuff fan, but I can't recommend this game. It's too bad -- the Powerpuff Girls are among the few GBC games that would have strong appeal to young girls, and the designers disrespect them with this crummy game.


3 out of 5 stars Not all that fun   November 24, 2001
Christopher Franklin (Wichita,Kansas)
2 out of 2 found this review helpful

This Powerpuff Girls game is not like the episodes.All you do is go around collecting girly stuff and the same thing.And you get lost in the Bonsai Garden level.And the people and the villains are so easy to beat all it takes is ten hits out of all the villians and 2 hits out the same ones you fight in every level.When i first heard of this game I thought it was going to be fun.But no this game is not very fun.And all three of the games on Gameboy color are all the same and the same levels in each one just different orders.I think this game is not very fun


4 out of 5 stars this game is interesting, but not everything you expect   August 9, 2001
An avid gamer (Gatorland)
2 out of 2 found this review helpful

This game is neat (especially for me, because i'm a blossom fan) for die-hard fans, although the graphics could be worked on, the ability to change into other powerpuff girls, rowdyruff boys, and the mayor is neat (personally I like to fly around as the mayor), but if you like games with terribly great graphics then don't get it :)


5 out of 5 stars AWESOME!!!!!   May 27, 2001
Blossom (USA)
0 out of 1 found this review helpful

This game is extremely AWESOME!!!The graphics are amazing and the music is wonderful!!!Oh, And the trading cards and cheats you can use like the mayor,and the plot are neat to!!!Blossom is my favorite, because she has ice breath, and kicks BADGUY BUTT :0** P.S. That little face is Blossom and her ice breath!!

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