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Princess Debut

Princess Debut


Other Views:
From: Natsume, Inc.
Category: Video Games

List Price: $29.99
Buy New: $25.99
You Save: $4.00 (13%)



New (9) Used (1) from $25.00

Rating: 4.0 out of 5 stars 4 reviews
Sales Rank: 5993

Platform: Nintendo Ds
Genre: adventure_games
ESRB: Everyone
Media: Video Game
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo DS
Shipping Weight (lbs): 0.2
Dimensions (in): 0.1 x 0 x 0

MPN: 10012
Model: NDS10012
UPC: 719593100126
EAN: 0719593100126
ASIN: B001BGS51S

Release Date: September 30, 2008
Availability: Usually ships in 3-4 business days

Features:
  • Gameplay is easy to pick up but fun and challenging to master!
  • 4 modes of play including story, ballroom, practice and movie
  • 20 different outfits to find, 14 unique endings and 18 different kinds of music and dance styles to choose.
  • A huge variety of paths and endings for outstanding replayability

Editorial Reviews:

Product Description
Step through a portal into a magical world and become a princess. In Princess Debut, you have 30 days to get ready for the big ball. So master your dance moves and woo one of the six charming princes in time for the ball. Meet the princes through the game's large, branching storyline and exciting event system. Once you convince a prince to be your dancing partner, it's time to go out on the dance floor. Use the Touch Screen to guide your character gracefully across the dance floor while matching your partner's rhythm. All of the dances in the game are taken from motion-captured professional dancers, so the game is just as impressive to watch as it is fun to play.




Customer Reviews:

5 out of 5 stars cute and fun dating sim!   November 12, 2008
Chihiro (Boston Ma)
I've been hearing about Japanese dating sims for boys forever. Princess Debut is a dating sim for girls! Your character swaps places with a princess and meets 6 different princes. One of them you pick for a dance partner and steady boyfriend, although you can go on dates with the other princes too. When you win a contest or do well in the game you win magical items which give you different outfits.
It's kind of geared toward young girls, but I bought it anyway as I would like more female dating sims to come over from Japan. It's a cute game and fun. The dances are an easy version of Elite Beat/Ouendan, and it's pretty fun to pick dialogue choices for your character to say.

sad thing: in order to complete your scrapbook you have to play the game through to the end several different times, and you have to pick different princes for dance partners. The other princes that you played through with are still in the game and I feel kind of sad for them.



4 out of 5 stars Too Cute? Perhaps. Fun? Definitely.   October 24, 2008
Se
3 out of 3 found this review helpful

So from Cave, yes, Cave, the company known for good shooting games comes this; localized by Natsume. As you can tell; it threatens you to be attacked by sparkles and flowers, at first, but that doesn't stop it from being fun.

This game, and it's sister game in Japan (Kuru Kuru Princess, published as Imagine: Figure Skater here in the US), both stand out with the cute art and fun stylus gameplay. It's a simple yet addicting game.

Basically, you have thirty days to woo a prince before the big ball, and you must not only win his heart but also master various dance routines that are controlled by strokes of the stylus. (You can also bring up a screen that shows the actual dance steps, if you care to try imitating them yourself in real life.) The stylus play is indeed simple, but oddly addicting and fun. So yes; this is a dating sim for girls, but with some added features. You can also unlock many outfits and dance routines.

I was actually impressed with the endings! While I felt the introduction was really corny, I found some of the princess fun, and some nice little plot points that were a bit surprising.

There are some negatives though, mainly two: large, typical ballroom style dresses clip quite badly (as you'll see within the first few minutes), and the little "yay!"s and "Yahoo!"s that sound every time you hit your mark get annoying. But these are admittedly easy to overlook once you get into the game.

While this game is aimed at the pre-teen female audience; you'd be surprised at it's reception; it was Natsume's big show at the last E3, and it seems the gameplay is enough to drag older girls/women and even a few men to the table to try it out.

So if you can get past all the flowers and frills (for which I personally had no problem, and even found it very laughable and kind of cute), you'll find a game with even some comical jokes (something along the lines of rabid fangirls wanting to rip a prince's pants off) and simple but creative gameplay.



3 out of 5 stars Brief But Genuine Fun   October 23, 2008
Fatima Camiloza (CA, USA)
4 out of 4 found this review helpful

While the game is said to offer various modes of game play, 'story mode' is the only one really worth playing. Sadly, if you're over the age of 13 or are known to breeze through games, this will be no exception. Practicing and learning new dances quantify the bulk of the game with some random dialogue between the characters.

A notable treat for gamers, regardless of age, is how the story-line relies highly on your interaction with other characters. I myself was not able to predict the results of my actions and at times it was quite amusing and may get you to play the game numerous times in hopes of tampering with the plot.



3 out of 5 stars About what I expected...   October 9, 2008
Hexon.Arq (La ciudad le las estrellas muertas, CA)
4 out of 6 found this review helpful

What "Princess Debut" lacks in narrative substance it pretty much makes up for in sheer eye-squeezing cuteness, and in the end that was all I was really after when I bought it, though the kawaii factor may not be enough to justify this skim game's price where most gamers above its target age demographic are concerned. (I'll be honest, it was that damn cute cover that lured me in. Call it an inspired Out-Of-Character purchase.) Fortunately, the actual non-story related gameplay, although slim pickin's, really isn't half bad.

What you have in your hands here is basically a run-of-the-mill dating sim (albeit a fairly 'lite' example--scratch that, very lite) built around a framework of power-leveling through various stylus tracing exercises, or "dances". The entire package is pretty obviously geared toward young girls (as if the box artwork and weren't a clue), and by young I mean little, as the dating sim aspects of "Princess Debut" make it pretty easy avoid floundering, and honestly, the characters really aren't as interesting as I'd hoped they would be. I imagined something along the lines of a young 'tween-oriented narrative (I dig their manga), but what the game delivers is ultimately more along the lines of being for a "just grew out of Nick Jr." crowd. The Story Mode consists of a mere 30 days and can easily be completed in one sitting, which is probably a good thing since unlocking everything is going to involve multiple plays through. There don't seem very many unlockables, however, as I fetched half of them through my first campaign, and with five princes yet to woo me it seems very doubtful that the old "Need To Unlock Things" can sustain me through enough campaigns to earn every ending.

Thankfully, the game's core--the dancing--is actually pretty addicting. While the first few dances are an insult to anyone with developed motor skills, they soon ramp up into pretty decent challenges that will keep you on your toes--er, fingers--stylus--wait, no, toes was good enough. I found myself replaying dances over and over again 1. because I had no choice :P and 2. because the old-fashioned Call of a Higher Score proved just potent enough to make me want to. As what in a meatier package would probably be considered a minigame, the dancing is able to keep the entire ship afloat just enough for it to avoid being a complete disappointment, thereby reserving this game's place in the ol' travel bag.

All in all, "Princess Debut" is about as good as I expected it to be; my standards weren't that high, and it therefore didn't falter. While I was somewhat disappointed by the one aspect that I most looked forward to--the Story Mode--I was admittedly pretty pleased with the dancing, which was at first just an afterthought for me. If you translate game prices into movie ticket fares and then compare the hours of entertainment derived from each, I'd say I got my money's worth.


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